Thread Lightly (alpha)
Welcome to forgotten section of the carnival. The path back is blocked, but at least there's still entertainment in this corner. You don't really need to get back right away do you?
Controls
- W, A, S, D - Move
- Space - Jump
- Shift - Toggle sprint
- E - Interact
- LMB - Advance text
- F - Teleport to last checkpoint
Credits
- bakeinu | Programming | 3D |
https://bsky.app/profile/bakeinu.bsky.social - HdLepre | Art - Ribbon Mike and plushie designs |
https://bsky.app/profile/hdlepre.bsky.social - JulenMarten | Art - Ribbon Mike design, logo | Voice acting - Ribbon Mike |
https://bsky.app/profile/julenmarten.bsky.social - SNACK | Art - End screens, UI |
https://bsky.app/profile/furrysnack.bsky.social
Updated | 5 days ago |
Published | 11 days ago |
Status | In development |
Platforms | HTML5, Windows |
Rating | Rated 4.0 out of 5 stars (10 total ratings) |
Authors | bakeinu, JulenMarten |
Genre | Platformer |
Made with | Unity |
Tags | First-Person, Singleplayer, Voice Acting |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse |
Download
Download
ThreadLightly(alpha).zip 82 MB
Comments
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hey so do the white cubes do anything? on my first playthrough i touched em all, and on my second i avoided them all, do they do anything or are they just there as like, markers or something? also is there only one non game over ending or is there multiple possible endings for this game?
if there were multiple endings, i'd have assumed they'd be attained based either on how long you take to win, how many white cubes you touch, or how many deaths you got? but it could very well be something else, or nothing. it could always be a 1 ending game.
mike is so me :3